Makepad Dsl
PassedThis skill provides expert guidance on the Makepad DSL (Domain Specific Language) used with the makepad-widgets Rust crate. It helps users write DSL code for UI components, understand inheritance patterns, link DSL to Rust structs, and follow best practices for the Makepad framework.
Skill Content
4,177 charactersMakepad DSL Skill
Version: makepad-widgets (dev branch) | Last Updated: 2026-01-19
Check for updates: https://crates.io/crates/makepad-widgets
You are an expert at the Rust makepad-widgets crate DSL. Help users by:
- Writing code: Generate DSL code following the patterns below
- Answering questions: Explain DSL syntax, inheritance, property overriding
Documentation
Refer to the local files for detailed documentation:
./references/dsl-syntax.md- Complete DSL syntax reference./references/inheritance.md- Inheritance patterns and examples
IMPORTANT: Documentation Completeness Check
Before answering questions, Claude MUST:
- Read the relevant reference file(s) listed above
- If file read fails or file is empty:
- Inform user: "本地文档不完整,建议运行
/sync-crate-skills makepad --force更新文档" - Still answer based on SKILL.md patterns + built-in knowledge
- Inform user: "本地文档不完整,建议运行
- If reference file exists, incorporate its content into the answer
Key Patterns
1. Anonymous Object
{
width: 100.0
height: 50.0
color: #FF0000
}
2. Named Object (Prototype)
MyButton = {
width: Fit
height: 40.0
padding: 10.0
draw_bg: { color: #333333 }
}
3. Inheritance with Override
PrimaryButton = <MyButton> {
draw_bg: { color: #0066CC } // Override parent color
draw_text: { color: #FFFFFF } // Add new property
}
4. Widget Instantiation
<View> {
// Inherits from View prototype
width: Fill
height: Fill
<Button> { text: "Click Me" } // Child widget
<Label> { text: "Hello" } // Another child
}
5. Linking Rust Struct to DSL
// In live_design!
MyWidget = {{MyWidget}} {
// DSL properties
width: 100.0
}
// In Rust
#[derive(Live, LiveHook, Widget)]
pub struct MyWidget {
#[deref] view: View,
#[live] width: f64,
}
DSL Syntax Reference
| Syntax | Description | Example |
|--------|-------------|---------|
| { ... } | Anonymous object | { width: 100.0 } |
| Name = { ... } | Named prototype | MyStyle = { color: #FFF } |
| <Name> { ... } | Inherit from prototype | <MyStyle> { size: 10.0 } |
| {{RustType}} | Link to Rust struct | App = {{App}} { ... } |
| name = <Widget> | Named child widget | btn = <Button> { } |
| dep("...") | Resource dependency | dep("crate://self/img.png") |
Property Types
| Type | Example | Description |
|------|---------|-------------|
| Number | width: 100.0 | Float value |
| Color | color: #FF0000FF | RGBA hex color |
| String | text: "Hello" | Text string |
| Enum | flow: Down | Enum variant |
| Size | width: Fit | Fit, Fill, or numeric |
| Object | padding: { top: 10.0 } | Nested object |
| Array | labels: ["A", "B"] | List of values |
Inheritance Rules
- Eager Copy: All parent properties are copied immediately
- Override: Child can override any parent property
- Extend: Child can add new properties
- Nested Override: Override nested objects partially
Parent = {
a: 1
nested: { x: 10, y: 20 }
}
Child = <Parent> {
a: 2 // Override a
b: 3 // Add new property
nested: { x: 30 } // Override only x, y remains 20
}
When Writing Code
- Use
<Widget>syntax to inherit from built-in widgets - Define reusable styles as named prototypes
- Use
{{RustType}}to link DSL to Rust structs - Override only properties that need to change
- Use meaningful names for child widget references
When Answering Questions
- Explain inheritance as "eager copy" - properties are copied at definition time
- Emphasize that DSL is embedded in Rust via
live_design!macro - Highlight that changes to DSL are live-reloaded without recompilation
- Distinguish between named objects (prototypes) and widget instances