Graphics
3 skills with this tag
CloudAI-X
Passed
Threejs Shaders
A comprehensive reference guide for Three.js shader programming. Covers ShaderMaterial and RawShaderMaterial usage, uniform types, varyings, common shader patterns like fresnel effects, noise, gradients, and rim lighting, plus performance optimization tips.
ThreejsWebglShaders+3
1961.0k
CloudAI-X
Passed
Threejs Postprocessing
A comprehensive reference guide for Three.js post-processing effects. Covers EffectComposer setup, common effects like bloom, depth of field, anti-aliasing, and ambient occlusion, plus custom shader development and performance optimization tips.
ThreejsWebglPost Processing+3
1891.0k
ZhangHanDong
Passed
Makepad Shaders
A comprehensive reference skill for Makepad's shader system. It provides documentation for writing GPU shaders using Makepad's custom shader language, including Sdf2d (Signed Distance Field 2D) APIs for drawing shapes, gradients, animations, and interactive effects like hover states and toggles.
MakepadShadersGpu+3
2967695